$180 / month
Start free, decide later
No spots left, but you can save the mentor to your wishlist to get notified about their open spots!
Oscar is the VP of Design at The Athletic media Company. Prior to joining The Athletic, Oscar was a Product Design Manager at Facebook Reality Lab, where he drove the experience narrative for an upcoming gen1 AR product. During his fifteen year tenure at Microsoft, Oscar helped reinvent the way people interact with technology through innovations across HoloLens, XBOX, Kinect, wearables, connected vehicles, and smart home technologies. He's also an alumni of Microsoft's "Inclusive Design" and "Ethics & Society" teams. For his work, Oscar has been awarded 20 patents with close to 50 still pending.
Oscar is a member of numerous design organizations, has served as Design Director for the Computer Human Interaction conference (CHI), is an advisor to Dojo Partners, and is an affiliate at the University of Washington's School of Art, Art History.
5 out of 5 stars
I enjoyed working with Oscar! He gives good feedback and is very generous with his time. Ultimately, he cares and he wants to see his students succeed.
Standard Plan • 1 month
You tell Oscar your goals. They see exactly what you want to work on before session one.
You meet within days. Oscar reviews your application and books your first session, usually within a day or two.
You leave with a plan. Concrete next steps and a weekly rhythm from your very first week.
Oscar Murillo
VP of Design at The Athletic
Enter your email and we'll let you know when Oscar has open spots. You'll also get a link to manage your wishlist – no account needed.
Book a free intro call with Oscar
Connect with Oscar in a quick call (usually 15-20 minutes)
What's included in the trial?
Every trial is a little different–here's what Oscar says about their trial:
We'll meet for a quick call (usually under 30 minutes) where we:
- Break the ice and introduce ourselves
- Discuss your goals and how I can support you
- Coordinate logistics like time zones, meeting frequency, and communication methods