4.9
(17 reviews)
10+ Years experience in 3D Game Art, Design and Development across multiple industries
United Kingdom Active this month Usually responds in a few hours

Services

$650 / month

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  1. 1 Free 7-day trial
    No charge until day 7. Cancel anytime.
  2. 2 Ongoing calls + chat
    4 × 60-min calls per month, unlimited Q&A. Replies in 3-4 days.
  3. 3 No lock-in
    Month to month, no contract.
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MentorCruise summary

Rob is an Unreal Engine Developer and Technical Artist with experience at PlayStation. He has more than 10 years of experience in game development, visual effects, and architecture, and he has lectured on Unreal Engine at University College London. He helps people build Unreal projects, improve portfolios, and prepare for industry interviews.

Based on 10 verified mentee reviews

  • Reviewers often praise his structured goal setting, work plans, and clear next steps for learning.
  • Several reviewers describe clear explanations that break down Unreal Engine concepts and industry workflows into manageable steps.
  • Two reviewers value his feedback on career plans, showreels, and interviews.

About

I’d love to help you develop your own game, Unreal project, or 3D skills, whether you're just starting out or refining your existing knowledge. Over the years, I’ve mentored creatives who have gone on to secure jobs in the industry, launch their own games, and level up their careers.

🎓 Why Learn from Me? 🎓
I've spent over a decade mastering Unreal Engine and game development, working across the games, visual effects, and architecture industries at companies like PlayStation, Framestore, and Foster + Partners. I hold a first-class BSc (HONS) degree in Computer Games Technology from one of the UK’s top-ranked games universities. In 2023, I lectured at University College London, teaching Master's student Unreal Engine across several courses.

I’ve also worked with industry leaders like Meta, Microsoft, Apple, BBC, Warner Brothers, Volkswagen, and Amazon. With a strong background in development, technical art and 3D modelling, I know exactly what studios look for and how to make your portfolio stand out.

📚 My Teaching Approach 📚
I focus on core fundamentals first, building a strong foundation before diving into advanced techniques. My goal is to simplify complex concepts, no overwhelming jargon, just clear, actionable guidance. Whether you need help with technical workflows, industry techniques, or job applications, I tailor the mentorship to your specific goals.

🚀 What You Can Expect🚀
🎮 Game & Unreal Development – Best practices for building solid, portfolio-ready projects.
📝 Portfolio & Career Coaching – Hands-on guidance to refine your portfolio, showreel, and CV to make you ready to enter the industry.
⚙️ Industry-Standard Workflows – How professionals approach technical art, optimisation, and planning.
🤝 Interview Prep & Career Growth – Mock interviews, strategies, and real-world insights.

If you're serious about breaking into the industry or advancing your skills, I’d love to help. Check out my mentee reviews below to see what others have achieved!

What mentees say

5 out of 5 stars

Joseph

Joseph

Standard Plan • 1 month

5 out of 5 stars

Alexander

Alexander

Standard Plan • 2 months

Alexander wrote 1 more review for the same mentorship

5 out of 5 stars

Alexander

Alexander

4 out of 5 stars

Stanislas

Stanislas

Standard Plan • 3 months

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What happens when you start

You tell Rob your goals. They see exactly what you want to work on before session one.

You meet within days. Rob reviews your application and books your first session, usually within a day or two.

You leave with a plan. Concrete next steps and a weekly rhythm from your very first week.

Start your mentorship