Interview Preparation with Robert
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$149
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5.0 out of 5 stars
3 reviews
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🇺🇸Some big interviews coming up? In this 1-hour session, a mentor with hiring experience will act as a technical interviewer and ask you some standard hiring questions that you might hear in one of your … Learn more
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About this Session
Some big interviews coming up? In this 1-hour session, a mentor with hiring experience will act as a technical interviewer and ask you some standard hiring questions that you might hear in one of your future interview too, and will evaluate your replies.
As a result of this, you should receive actionable feedback on what to improve about your knowledge, interview presence and other things that may be relevant to a future hiring decision.
I graduated from Penn State University in 2007 with a B.S. in Software Engineering and a B.S. in Mathematics. I got my first job at Microsoft where I worked in both the Windows and Office orgs on low level graphics and rendering (a lot of C/C++ using and creating DirectX and Direct Composition APIs). After about 6 years, I decided I wanted to learn about the world outside of Microsoft, and I went to work at Google. There, I worked in Corporate Engineering (Mostly Java and GWT). I decided to go completely away from corporate high tech companies and worked at a small fintech company (mostly JavaScript / Angular and C# on the backend) but at the end of the day I realized I missed Seattle and Microsoft, so my wife and I decided to move back to Seattle. After evaluating my different offers I decided to join the Xbox org at Microsoft. In the next 5 years at Microsoft, I worked on low latency video streaming, computer vision and Machine Learning, and then decided to change tracks to management. I did some more exploring and realized I wanted to try out a medium size, close to start up but not quite startup company so I worked at Door Dash. But I then got a chance to work in Minecraft which I couldn’t pass up. I am currently work at Mojang Studios (Microsoft) on a platform team and specifically run the team that works on most of what you would consider the game engine for the bedrock (Non-Java Windows, Xbox, Mobile, PSX, Switch) edition(s) of Minecraft. At night and on weekends, I am a student at the University of Washington in their Technology Management MBA program where we focus on leadership, entrepreneurship, and business.
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